A small explorative environment extrapolating skills in 3d environmental modeling. Models originally done in 2010 and revised in 2014. Historial and Archeological accuracy isn’t a complete focus, but I did enough research to grasp the architectural and technical side of the environment. Majority of the references come from Mesopotamia: Rivista Di Archeologia XLVI.
- Powered by Unreal Engine 4
- Oculus Rift DK2 Ready
- Realistic Fully Realized Sample of Babylon.
- In-Game Model Viewer
- ? Voice Recognition Interface Controls