Slider
  • Under Construction and the long silence
    Since I started my journey in self-employed game development, my website had become…barren. During that time, I lost the domain which had been bought up by a third party chinese company that utilized it to milk visitors by redirecting to gambling, sales, and other websites (thank you Wayback Machine). Its 2020 and things are becoming

    Read More

  • GGJ ’13: Krazy Kray Post-Mortem
    “Fueled by sex, drugs and rock & roll; Kray (main character) must survive this endless runner and keep his stamina and addiction in check, all while timely avoiding obstacles with precision. Too much or too little of a good thing equals death. The longer you keep on running, the faster the game gets and the

    Read More

  • Analyzing the Potential for NeoRetro 2.0
    Retro-style games have been a trademark of indie game development for a little over a decade. Many claim it makes production budgets vastly cheaper and others complain “It is the easy way out. A scourge to¬†gaming.”. Thankfully, there is a market for these types of games no matter how niche it may be. Some gamers

    Read More

  • Snow Crashing
    In the first ‘Week in Review’ article, I’ll be talking about the Oculus Rift, 3D Printing, the Path of Journalism and much more. Three weeks worth of updates.
  • Warframe
    Digital Extremes reimagines the original 2005 Dark Sector Tech Demo as a Free-to-Play Cooperative Third Person Shooter. Does Warframe beat the status quo to a pulp, or does it refine the idea for the more Hardcore gamers?